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Here is my CV



Yanlin Deng


Employment History


Senior Concept Artist at 31st Union Studio, 2K Games
Novato, CA (WFH)
OCT 2022— Present

Designed characters, props, UIs and illustrations for 2K's AAA FPS game Project Ethos
Collaborated with 3D and UI Team, gave feedback and guidance



Concept Artist, Unbroken Studio, Pound Sand LLC
El Segundo, CA
SEP 2021 - OCT 2022

Designed characters and creatures for AAA game Harry Potter: Quidditch Champions
Collaborated with 3D Team, gave feedback and guidance


Concept Artist (Freelance)
Los Angeles, CA
August 2016 — 2021

Creating characters/creatures designs and Illustration
Clients include NetEase and indie movie studios

2D Concept Artist, Tencent
Shanghai, China
July 2015 — July 2016

Designed characters, props, environments, UIs and illustrations for Parkour Everyday and King of Chaos at TiMi Studio


2D Concept Artist, Tencent (Intern)
Shanghai, China
June 2014 — September 2014

Designed  characters and UI in Parkour Everyday, pre-production for a new game at TiMi Studio


Education



Master of Arts degree, Academy of Art University
San Fransisco, CA
September 2019 — May 2021

Majored in Concept Art in Game Development

Bachelor's degree, Sichuan Fine Art Institute  
Chongqing, China
September 2011 — June 2015

Majored in Oil Painting